The B.R.U.C.E. Project and B.R.U.C.E. saves Christmas with Bemusement Arcade Online multiplayer ‘point ‘n’ click’ puzzle game, created in rapid response to the Covid-19 pandemic lockdown.
Roles and responsibilities:
Co-designed story, gameplay and puzzles.
Created all graphics for TBP
Designed all concept art for BSC
Overview:
One of the first ‘online Escape Rooms’ to be released during the Covid-19 pandemic.
First of its kind fully synchronised browser-based multiplayer puzzle game.
Conceptualised, designed and built in just one month by a team of only 3 people.