David
Staffell
Game Designer
Puzzle Maker
Escape
Room Specialist
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Push The Button
with Bemusement Arcade
A self resetting, portable puzzle game with exciting arcade-style point scoring.
Roles and responsibilities:
- Created graphics for puzzles, branding and marketing.
- Designed and produced technical drawings, game-design, flow and troubleshooting documentation.
- Managed prop-fabrication and communication with third-party suppliers.
Info:
- Autonomous, self-resetting system enabling high player turnover with minimal staff supervision.
- Pioneering ‘clue-drip’ point-scoring system.
- ‘Ghost-car’ ability; save data and ‘race’ other teams.
- Fully portable; packs down into two transportable flight cases.