David Staffell

Game Designer
Puzzle Maker
Escape Room Specialist

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Push The Button
with Bemusement Arcade



A self resetting, portable puzzle game with exciting arcade-style point scoring.

Roles and responsibilities:

  • Co-created all puzzles
  • Created graphics for puzzles,  branding and marketing.
  • Designed and produced technical drawings, game-design, flow and troubleshooting documentation.
  • Managed prop-fabrication and communication with third-party suppliers.

Info:

  • Autonomous, self-resetting system enabling high player turnover with minimal staff supervision.
  • Pioneering ‘clue-drip’ point-scoring system.
  • ‘Ghost-car’ ability; save data and ‘race’ other teams.
  • Fully portable; packs down into two transportable flight cases.