Games
Some photos and stills from some of the the games I have made.
The Bewilder Box Initiative and Judgement D.A.V.E. @ Bewilder Box Escape Rooms Brighton
Retro sci-fi themed Escape Rooms, available to the public in 2016 and 2018 respectively.
- One of the first Escape Rooms to open in the United Kingdom.
- Funded successfully through Kickstarter.
- Pioneering in-game clue-system.
- Consistently ranked as one of the best Escape Rooms in the UK: 99% 5-star reviews (more than 2500 across Google and TripAdvisor).
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Featured in the Guardian, Metro and Independant newspapers.
- Played by Mark Strong, Jonathon Ross, PewDiePie




The Lost Rock of Wisdom
Greek Themed Escape Room, created for The Business Creative.
- Rolled out across 10 different sites in 10 different countries
- Hostless, self-resetting game
- Flat-pack design for easy transport.
- Integrated computer system to deliver clues and direct game-flow.



The B.R.U.C.E. Project
Online multiplayer ‘point ‘n’ click’ puzzle game.
- One of the first ‘online Escape Rooms’ to be released during the Covid-19 pandemic lockdown.
- First of its kind fully synchronised browser-based multiplayer puzzle game.
- Conceptualised, designed and built in just one month by a team of only 3 people.
- Sold by a network of over 55 companies.
- Escape The Roomers ‘Bullseye Award’ winner




B.R.U.C.E. Saves Christmas
Online multiplayer ‘point ‘n’ click’ puzzle game.
- First of its kind multiplayer ‘point n click’ style game.
- Sold by a network of over 55 companies.
- Escape The Roomers ‘Bullseye Award’ winner




Dr Van Hollywood’s Marvelous Movie Maze
Online multiplayer puzzle/skill game
- Multiplayer skill & puzzle hybrid game.
- Sold by a network of over 55 companies.
- Escape The Roomers ‘Bullseye Award’ winner.




Sabotage
Online puzzle adventure promo-game to celebrate the re-launch of Black Sabbath’s Sabotage album
- Commissioned by Song BMG.
- Innovative promotional tool.
- 10 minute browser-based.
- Featured by The Rolling Stone magazine.




Box of Bewilderment
Portable ‘Escape Eoom in a briefcase’
- Compact and lightweight; easy to transport and store.
- Easily replicable & replaceable.
- No theoretical limit to the number of concurrent players.
- Physical/digital hybrid puzzle game.




Push The Button
A self resetting, portable puzzle game with exciting arcade-style point scoring.
- Hostless.
- Pioneering ‘clue-drip’ point-scoring system.
- ‘Ghost-car’ ability; save data and ‘race’ other teams.
- Fully portable; packs down into two transportable flight cases.




The E.S.C.
Outdoor app-driven game.
- Bespoke game created for escape.game - the UK’s largest Escape Room franchise.
- Outdoor game, with the abilty to customise and play indoor if necessary.
- GPS-guided mobile app companion.
- Physical puzzles in a briefcase collected and dropped off at partner locations.
- Posters puzzles to be solved across different outdoor locations.




Pizza Face
Flyer/pizza box integrated puzzle game.
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Innovative puzzle solving using a combination of online-menu, printed flyer and pizza box to solve puzzles.
- Promo ‘Escape Room’ pizzas created.
- Game suprise-delivered with every order.





Flight 338
Escape Room built into a decomissioned plane.
- UK’s first ‘Escape Room on a plane.
- Puzzles utilise plane’s interior physical and systems and
- Truly immersive experience; become the ‘convict’, escape the plane.




Personal game projects
Lettrix
Word strategy game.
- Fully functioning as a 2+ player board game.
- In development as a 2 player mobile game (MVP ~75% complete).


Treasure Rove
Board game.
- A card-based board game.
- Co-operative and competitive gameplay.


Point One Six
2 player abstract strategy game.
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In development as a board game.
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In development as a mobile game.

